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	<title>Comments for </title>
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	<link>http://www.doubledamage.org/blog</link>
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	<lastBuildDate>Tue, 06 Jul 2010 22:23:05 -0700</lastBuildDate>
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		<title>Comment on Windows 7 Gripes by Jon</title>
		<link>http://www.doubledamage.org/blog/?p=127&#038;cpage=1#comment-35</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 06 Jul 2010 22:23:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=127#comment-35</guid>
		<description>I have a super minimal install of Win7 32 that I might use (its fits on a single CD-R). The only reason why I wanted to be able to address 8 is because Arma 2 makes full use of all 4 cores plus all 8 GB of RAM. If I get a MacBook it would be my everyday machine. I would still maintain some sort of Windows partition for light gaming and a PC at home for heavier needs. I just don&#039;t get why windows apps still are so 32-bit reliant.  So many processors are 64bit, and it seems kinda backwards to rely on old school tech.
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		<content:encoded><![CDATA[<p>I have a super minimal install of Win7 32 that I might use (its fits on a single CD-R). The only reason why I wanted to be able to address 8 is because Arma 2 makes full use of all 4 cores plus all 8 GB of RAM. If I get a MacBook it would be my everyday machine. I would still maintain some sort of Windows partition for light gaming and a PC at home for heavier needs. I just don&#8217;t get why windows apps still are so 32-bit reliant.  So many processors are 64bit, and it seems kinda backwards to rely on old school tech.</p>
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		<title>Comment on Windows 7 Gripes by Flowpez</title>
		<link>http://www.doubledamage.org/blog/?p=127&#038;cpage=1#comment-34</link>
		<dc:creator>Flowpez</dc:creator>
		<pubDate>Tue, 06 Jul 2010 19:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=127#comment-34</guid>
		<description>Or you could just do what smart people do, reinstall XP 32-bit, and put your games on that

they&#039;ll run better on XP w/ 3.6 GB RAM than they would on 7 with 8 GB of ram, so who really cares what&#039;s happening on the back end.

I maintain two boot images.. a 7 install for work, and an absolute minimum XP boot for gaming.. 

with the exception of DX-10 games, then I reboot 7 with all the services disabled using msconfig

Mac&#039;s.,. Do they even make games for those? :)P</description>
		<content:encoded><![CDATA[<p>Or you could just do what smart people do, reinstall XP 32-bit, and put your games on that</p>
<p>they&#8217;ll run better on XP w/ 3.6 GB RAM than they would on 7 with 8 GB of ram, so who really cares what&#8217;s happening on the back end.</p>
<p>I maintain two boot images.. a 7 install for work, and an absolute minimum XP boot for gaming.. </p>
<p>with the exception of DX-10 games, then I reboot 7 with all the services disabled using msconfig</p>
<p>Mac&#8217;s.,. Do they even make games for those? <img src='http://www.doubledamage.org/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> P</p>
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		<title>Comment on Half Life 2 Contra?? by virtualgolddigger</title>
		<link>http://www.doubledamage.org/blog/?p=115&#038;cpage=1#comment-33</link>
		<dc:creator>virtualgolddigger</dc:creator>
		<pubDate>Sun, 17 Jan 2010 15:22:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=115#comment-33</guid>
		<description>Bro and I lols.  ;P  Nice one.</description>
		<content:encoded><![CDATA[<p>Bro and I lols.  ;P  Nice one.</p>
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		<title>Comment on Wolfenstein by &#187; Blog Archive &#187; More 2d goodness!!</title>
		<link>http://www.doubledamage.org/blog/?p=82&#038;cpage=1#comment-32</link>
		<dc:creator>&#187; Blog Archive &#187; More 2d goodness!!</dc:creator>
		<pubDate>Sat, 09 Jan 2010 22:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=82#comment-32</guid>
		<description>[...] gripe I have about this game is similar to the one I have about Wolfenstein, reviewed by myself here, I tend to play games on the hardest settings that are available in order to extend the game play [...]</description>
		<content:encoded><![CDATA[<p>[...] gripe I have about this game is similar to the one I have about Wolfenstein, reviewed by myself here, I tend to play games on the hardest settings that are available in order to extend the game play [...]</p>
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		<title>Comment on Rogue Games releases Colonial Gothic revised! by Jon</title>
		<link>http://www.doubledamage.org/blog/?p=59&#038;cpage=1#comment-31</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 15 Sep 2009 20:06:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=59#comment-31</guid>
		<description>I scour the internet for material, and many of my writers go to gaming conventions and such to experience new stuff first hand.. Please tell your friends!</description>
		<content:encoded><![CDATA[<p>I scour the internet for material, and many of my writers go to gaming conventions and such to experience new stuff first hand.. Please tell your friends!</p>
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		<title>Comment on Rogue Games releases Colonial Gothic revised! by mercerd</title>
		<link>http://www.doubledamage.org/blog/?p=59&#038;cpage=1#comment-12</link>
		<dc:creator>mercerd</dc:creator>
		<pubDate>Tue, 21 Jul 2009 05:05:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=59#comment-12</guid>
		<description>interesting material, where such topics do you find? I will often go</description>
		<content:encoded><![CDATA[<p>interesting material, where such topics do you find? I will often go</p>
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		<title>Comment on ARhrrrr &#8211; An augmented reality shooter by Jon</title>
		<link>http://www.doubledamage.org/blog/?p=9&#038;cpage=1#comment-3</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 07 Jul 2009 16:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=9#comment-3</guid>
		<description>Absolutely! The site hasn&#039;t officially launched yet, so articles are slow to be posted. Thanks for your kind words!</description>
		<content:encoded><![CDATA[<p>Absolutely! The site hasn&#8217;t officially launched yet, so articles are slow to be posted. Thanks for your kind words!</p>
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		<title>Comment on ARhrrrr &#8211; An augmented reality shooter by KonstantinMiller</title>
		<link>http://www.doubledamage.org/blog/?p=9&#038;cpage=1#comment-2</link>
		<dc:creator>KonstantinMiller</dc:creator>
		<pubDate>Mon, 06 Jul 2009 23:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.doubledamage.org/blog/?p=9#comment-2</guid>
		<description>Hi. I like the way you write. Will you post some more articles?</description>
		<content:encoded><![CDATA[<p>Hi. I like the way you write. Will you post some more articles?</p>
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